![]() However explorers can only carry 100 items, and they'll reach this limit long before that. I had an explorer out over 200 hours (more than 8 days) this way. In theory you can just keep reviving any explorer that dies in the wasteland to keep them out exploring indefinitely. If this is the case, make sure to build some extra med bays for storage so you don’t run out.(Note that this post was written early in the life of the game is likely out of date.) You may find that you need to use stim packs on your dwellers during the fight.If you want some floating guards that you can use in an emergency, put an asterisk or exclamation point at the start of their name (like *Bob) - it will make them easier to find when you pull up the list.Another room past that with backup dwellers (hopefully the deathclaws won’t get this far, but it’s better to be safe than sorry).The deathclaws will make it past your guards, so make sure these guys are well equipped. A three-width room on the other side of your door with six high-level dwellers. ![]() ![]()
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